madpew's LudumDare 18 Adventure

Monday - 23:15

I did some bugfixing today. nothing big.
still I want to share it with you.

Get the Game
Get the Source

Sunday - 23:31

splashscreen
It's done!
Featuring:





Get the Game!
Get the Source
Get my Timelapse-Video

I will post a post-mortem the next view days, but I'm too exhausted atm.
Thanks for watching

Saturday - 19:32

So the Theme is "Enemies as Weapons". That somehow destroyed any idea I had in mind. So I started from scratch.
After about 2 hours of thinking how crappy that theme really is, I finally got an Idea which I started to implement.
However, the plan changed. Instead of using my engine, and stuff I started totally from scratch.
I will do a Standard-non-Library Windows C#.net game. Without any external API.
I decided this for the challenge, and basically, because my game doesn't need fancy Graphics.
Because it's so popular (like the deskshots) here are todays Foodshots.
Breakfast
Lunch

Prerequisites - Friday 23:40

After some hours of cleaning my desk and setting up Chronolapse, TrayIt, basically (hopefully) everthing I'll need, i got to do the "gearshots".
Here you go:
Comp.Setup
AudioGear

I'm working on my dual-screen setup (Chronolapse doesn't like the third one) using the following Applications for LD.

well then, cheers.

Timestamp - Title

Text and maybe some images :D